When setting the mouse pointer to an animated dmi, the pointer will be animated for a moment, then it will freeze on a random frame, sometimes staying on that frame forever, or jumping between other frames of the dmi randomly.
Numbered Steps to Reproduce Problem:
1. Set the default mouse_pointer_icon to a dmi with an animated pointer
2. Run world with dream seeker
Code Snippet (if applicable) to Reproduce Problem:
client
mouse_pointer_icon = 'flashy_cursor.dmi'
Expected Results:
The cursor will be animated as if it were a normal animated icon.
Actual Results:
The cursor lingers on random frames.
Does the problem occur:
Every time? Or how often?
Every time
In other games?
Yes
In other user accounts?
Yes
On other computers?
Yes
When does the problem NOT occur?
Technically, when you use a still icon state as the mouse pointer.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
The problem seems to have always been a thing
Workarounds:
None