Changing the variables, echo and environment in sound, produces no hear-able effect on the sounds.
Numbered Steps to Reproduce Problem:
Code Snippet (if applicable) to Reproduce Problem:
/sound/S = sound('sounds/example.ogg', volume=50)
var/list/L = list()
L = 80
S.environment = L
world << S
Above is basically how I've tried to do it. I've also attached a zip where I made a terrible, small project with a bunch of html input sliders to mess around with values. But changing them this way similarly has no effect.
Hear different sound effects.
sound stays exactly the same.
Does the problem occur:
Every time? Or how often? Sometimes changing the value of AirAbsorptionHF to high negative numbers made the sound stop playing. But that might've been my imagination or a sound caching thing.
In other games? n/a
In other user accounts? yes
On other computers? yes. I spoke to another person who told me they experimented with echo and were unable to hear any changes.
When does the problem NOT occur?
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)