ID:2531490
 
Resolved
Gamepad input was not recognized because the gamepads didn't initialize correctly.
BYOND Version:513
Operating System:Windows 10 Home
Web Browser:Chrome
Applies to:Dream Seeker
Status: Resolved (513.1506)

This issue has been resolved.
Descriptive Problem Summary:

Gamepad input is not recognized in 513, but it works perfectly fine in 512 stable

Expected Results:

Gamepad input is recognized

Actual Results:

...it isn't recognized

Does the problem occur:
In other games? I tested in 2 different projects that relied on two very different keyboard input libraries
In other user accounts? I tested both as a guest and logged in
On other computers? I tested this on two different laptops and got the same result

When does the problem NOT occur?

When I play my games in 512 stable

Lummox JR resolved issue with message:
Gamepad input was not recognized because the gamepads didn't initialize correctly.
Curious. I thought it was unlikely this could be related to the Unicode change, but in fact DirectInput has two different GUIDs depending on whether you're using ANSI or Unicode. This caused the device init to fail.