ID:2532331
 
Resolved
The layering filter positioned plane-based render sources incorrectly if they also had a filter.
BYOND Version:513.1505
Operating System:Windows 7 Pro
Web Browser:Chrome 79.0.3945.88
Applies to:Dream Seeker
Status: Resolved (513.1506)

This issue has been resolved.
Descriptive Problem Summary:
Trying to shift a layer's position, or applying transforms and additional filters to it results in incorrect behavior.

Test project:
https://mega.nz/#!IfQHGKba!nbgMey0kJE55zeCtcUJTe6jF0PCtCHjGM 5TFvdPV6DA
It turns out this is actually multiple separate reports.

Test case #2 is a server-side bug; the layer filter should support the x and y parameters.

Test cases #3 and #4 are also server-side, in that it's writing the message to the client incorrectly.

I'm still working on #5. I've managed to improve that case but it's still not correct.

#6 may well be user error but I'm trying to figure that out. BLEND_MULTIPLY doesn't behave nicely when alpha=0 is involved.
I'm applying this bug report to case #5 and splitting 2 and 3/4 into other reports.

#6 appears to be a wider-scope problem with BLEND_MULTIPLY.
Lummox JR resolved issue with message:
The layering filter positioned plane-based render sources incorrectly if they also had a filter.