Descriptive Problem Summary:
A blur being combined with a ripple and vis_contents results in the whole thing rapidly flickering
Numbered Steps to Reproduce Problem:
1. apply blur effect to object
2. apply ripple effect to object
3. put turf into object's vis_contents
Code Snippet (if applicable) to Reproduce Problem:
A small project that demonstrates the issue: https://cdn.discordapp.com/attachments/467793069043875842/ 660680657227481099/blur-bug-project.zip
Expected Results:
Blur + Ripple + vis_contents
Actual Results:
It rapidly flickers
When does the problem NOT occur? when there is no blur / no ripple / no vis_contents
ID:2533064
Dec 28 2019, 7:12 pm
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Resolved
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Jan 2 2020, 12:31 pm
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Lummox JR resolved issue with message:
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Moved this to the regular Bug Reports because I was able to determine this is actually a 512 problem too; it's just more likely to show up in 513 due to the increased availability of filters.
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or a crash hey i was actually getting that too, but it was inconsistent and I couldn't easily reproduce it. |
What was weird was that I was getting the flicker you described, and then after changing a few minor things around that shouldn't have affected anything, I consistently got a crash.
The cause of this BTW was that the animation was being done twice, not caching, and the temporary filter object created as a result was being destroyed on the second pass. This was a problem when the icons were actually used, as one copy had the original tmeporary filter object that had been destroyed and the other copy had the current one. |