Ok so as you know game's can have predefined macros in the skin file. The only way a player in that game can change those macros is by going to f1>client>edit skin, clicking the skin file, and editing the preset macros there. Because if they go the f1>client>edit macros, those preset macros (for some odd reason) aren't there for editing.
I think this needs to change, I'm constantly having to explain to players on my game how to change the preset macros when they ask me.
The real question is, should I bother suggesting this? And does anyone have anything else to say about it? Thanks.
Sep 8 2011, 11:27 am