ID:2623199
 
BYOND Version:513
Operating System:Windows 10 Enterprise 64-bit
Web Browser:Firefox 78.0
Applies to:Dream Maker
Status: Open

Issue hasn't been assigned a status value.
Descriptive Problem Summary:

"Big Icons" are displayed incorrectly on the map, but render properly in Dream Seeker. In this example, a 32x32 world.icon_size was used, and a 32x64 object was inserted in multiple locations, the object's display in Dream Maker was displayed 32pixels above where it was placed, and only 32pixels in height.
Layering did not matter, as I tried with layer 10, and no-layer which yielded same result.


Yellow arrows, and box have been added as representation.

Numbered Steps to Reproduce Problem:

Code Snippet (if applicable) to Reproduce Problem:
world
map_format = TOPDOWN_MAP
turf = /turf/default
turf
default
icon='32.dmi'//32x32 icon.
obj
large
icon='3264.dmi'//32x64 icon
layer = 10


Create a map, as small as 5x5, insert the "large" object.

Expected Results:
Map to display whole "big icon" from where it was placed on the map.
Actual Results:
32 pixel shift north, and only displaying 32 pixels of the "big icon"

Does the problem occur:
Every time? Or how often? every time.
In other games? na
In other user accounts? na
On other computers? unable to test

When does the problem NOT occur?
It occurs 100% for 513.1533

Workarounds:
No workaround
This is probably due to the map not using micro-layering. Should be a solvable problem but I think it'd make sense to tie the solution in with a complete rework of the map editor.