ID:2641162
 
Resolved
A second animate() call with the parallel animation flag could sometimes temporarily show out-of-sync results, such as the new animation appearing to be at its endpoint for a single frame before running the rest of the animation normally.
BYOND Version:513.1536
Operating System:Windows 10 Pro 64-bit
Web Browser:Chrome 87.0.4280.88
Applies to:Dream Seeker
Status: Resolved (513.1537)

This issue has been resolved.
Descriptive Problem Summary:

When using a second animate() call on an object with a long-running animation you'll get a frame where the animation is ignored before things catch up.

Numbered Steps to Reproduce Problem:

Test case sent in private.

Lummox JR resolved issue with message:
A second animate() call with the parallel animation flag could sometimes temporarily show out-of-sync results, such as the new animation appearing to be at its endpoint for a single frame before running the rest of the animation normally.