mob
verb
Access()
set hidden=1
if(fexists("Clients/[src.key]")) // Lets check to see if the name entered has a savefile
var/savefile/F = new("Clients/[src.key]") // if so were gonna load the password
F["Password"] >> usr.Password
F["Name"] >> usr.Name
F["Password"] >> usr.Password
ChangePane("main")
F["Icon2"] >> src.icon
F["overlays2"] >> src.overlays
F[MHealth] >> usr.MHealth
F[MRei] >> usr.MRei
F[Defense] >> usr.Defense
F[Attack] >> usr.Attack
F[Race] >> usr.Race
F[Shikai] >> usr.Shikai
return
else
usr<<"No File"
mob
proc
Save2() // Nothing special about the save system
var/savefile/F = new("Clients/[usr.key]")
F["Name"] << usr.Name
F["Password"] << usr.Password
F["Icon2"] << usr.icon
F["overlays2"] << usr.overlays
F[verbs] << usr.verbs
F[MHealth] << usr.MHealth
F[MRei] << usr.MRei
F[Defense] << usr.Defense
F[Attack] << usr.Attack
F[Race] << usr.Race
F[Shikai] << usr.Shikai
Problem description:runtime error: bad iput src
proc name: Access
(/mob/verb/Access)
usr: Distant Star Corporation
(/mob)
src: Distant Star Corporation
(/mob)
Call stack:
Distant Star Corporation (/mob) :
Access()