ID:264927
 
Code:
world/map_format = TILED_ICON_MAP


Problem description:

The problem is more or less with this simple line of coding. Basically, when I leave map_format default, my map tiles weird and overlaps eachother, while walking and everything is very very laggy. But when I set my icons to TILED_ICON_MAP, the icons dont show up right. Screenshots below.

With TILED_ICON_MAP (Link)

Without (<a href="http://imageftw.com/uploads/20110523/NU-Problem-2.png")

Again, the problem with without having it is the game lags majorly and larger icons overlap eachother.
Any objects that you have placed before the map format change will need to be deleted and placed again. Then you won't need to use TILED_ICON_MAP.
In response to Garthor
I'm having the same difficulty, it's messing with all my icons i try to place.

So what your saying is, take map_format = TILED_ICON_MAP out of the source, and basically delete all the picture format icons and reput them down?