world/map_format = TILED_ICON_MAP
Problem description:
The problem is more or less with this simple line of coding. Basically, when I leave map_format default, my map tiles weird and overlaps eachother, while walking and everything is very very laggy. But when I set my icons to TILED_ICON_MAP, the icons dont show up right. Screenshots below.
With TILED_ICON_MAP (Link)
Without (<a href="http://imageftw.com/uploads/20110523/NU-Problem-2.png")
Again, the problem with without having it is the game lags majorly and larger icons overlap eachother.