ID:2653545
 
Applies to:DM Language
Status: Open

Issue hasn't been assigned a status value.
Right now with particles we have access to drift, which lets us create effects such as snow, rain, or embers, etc.

It would be great if we had more control over drift, such as a function that can be called each time the particle would drift and return the result of that function as the drift per tick.

This could enable more complex particle effects that don't have that randomness to them, such as lightning.
Is there a tutorial available to create rain/snow using particles? I don't have a tremendous understanding of how to tackle such a project.
In response to SinfulPhoenix
In the DM reference, yes.