ID:2654961
 
Resolved
When no other icons on the screen were animating, deleting a particle set or detaching it from an object was not enough to make the map draw a new frame, resulting in apparently frozen particles until the next update (such as an object moving).
BYOND Version:514.1546
Operating System:N/A
Web Browser:N/A
Applies to:Dream Seeker
Status: Resolved (514.1547)

This issue has been resolved.
Descriptive Problem Summary:

When no other icons on the screen are animating, deleting a particle set or detaching it from an object may not update the map render, showing the last frame with all of the particles still there (but not moving) until something else changes.

Numbered Steps to Reproduce Problem:

1) Create an environment with no animated icons and no other movement in the background.
2) Add particles to the player mob.
3) Remove particles.

Expected Results:

The map should redraw without the particles.

Actual Results:

The map does not redraw until something else changes, like if the player moves.
Lummox JR resolved issue with message:
When no other icons on the screen were animating, deleting a particle set or detaching it from an object was not enough to make the map draw a new frame, resulting in apparently frozen particles until the next update (such as an object moving).