Descriptive Problem Summary:
SIDE_MAP overlays will flicker/spazz out during SIDE_MAP
Seen by all players regardless of client version on Draemdaemon version 513.1534
Numbered Steps to Reproduce Problem:
Apply overlays to target
Code Snippet (if applicable) to Reproduce Problem:
SIDE_MAP will function consistently
Overlays seem to take a tiny amount of time to apply or layer properly, giving it a flickering or spazzing effect
I managed to catch a video it happening:
More prominent example:
These overlays are applied on the same plane as the target, but have a slightly higher layer than the target
Does the problem occur:
Every time? Or how often?
Consistently observed with removing SIDE_MAP fixing the issue, but not reproducible in individual instances
In other games?
In other user accounts?
On other computers?
When does the problem NOT occur?
On objects not using overlays or using TOPDOWN_MAP instead of SIDE_MAP
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Not using overlays or SIDE_MAP
Feb 21 2021, 5:21 am