ID:2657596
 
(See the best response by Spevacus.)
anyone got some basic copy paste code to fiddle around with to learn the new particle thing? not really seeing any real documentation or demos to play with

The reference (F1 in Dream Maker) provides this one:

particles/snow
width = 500 // 500 x 500 image to cover a moderately sized map
height = 500
count = 2500 // 2500 particles
spawning = 12 // 12 new particles per 0.1s
bound1 = list(-1000, -300, -1000) // end particles at Y=-300
lifespan = 600 // live for 60s max
fade = 50 // fade out over the last 5s if still on screen
// spawn within a certain x,y,z space
position = generator("box", list(-300,250,0), list(300,300,50))
// control how the snow falls
gravity = list(0, -1)
friction = 0.3 // shed 30% of velocity and drift every 0.1s
drift = generator("sphere", 0, 2)
obj/snow
screen_loc = "CENTER"
particles = new/particles/snow

mob
proc/CreateSnow()
client?.screen += new/obj/snow
yeh but i tried it and its full of errors
In response to Xavion_Zenovka
Make sure you've updated to Beta, as particles are currently only available in the Beta version of BYOND. Here's a gif guide on how to update to the Beta via the pager.

If you're already on the Beta and this didn't help you, could you provide the errors that you're getting?
its saying all the stuff like width,count etc are undefined vars or soemthin
In response to Xavion_Zenovka
Best response
If you're getting undefined variable errors after simply copy-pasting this example into your project, you have not updated your BYOND version to Beta. Close all instances of Dream Seeker, Dream Maker, and Dream Daemon and update to Beta either through the pager by following the demonstration I made for you or by downloading the Beta version (latest is 514.1548) from the Download page.
yeh idk it seems copy and pasting your version worked idk if it was something with the help books version that made it glitchy as i did have the 514 beta you said