In response to Exxion
He meant unitystation. I think that both SS14 and unity station, even if relatively successful, will never be as popular as the DM version. DMs ease of use is one of its' best features. SS14 also has a few issues besides that, for example non/pseudo-tile movement looks very odd with SS13's art-style even if more smooth. Only time will tell though, byond does have pretty large groups of players in non-SS13 games. Lummox has been pretty commited, so some of our issues we have with it will lessen over time.
The latency bottleneck that gives BYOND games their signature jank will never be solved, though- unless we get the ability to run code on the client and do things like rubberbanding.
My byond game doesn't have any jank tho ...
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