ID:2677430
 
BYOND Version:513
Operating System:Windows 10 Home 64-bit
Web Browser:Chrome 90.0.4430.93
Applies to:Dream Seeker
Status: Open

Issue hasn't been assigned a status value.
Descriptive Problem Summary:

Numbered Steps to Reproduce Problem:

1. Create a plane master with a plane of 0.
2. Add a filter to it (either outline or drop shadow) with an offset greater than 0.
3. Attach it to the client.
4. Move around. The screen starts to flicker in darkness. Seems to be based on how many shadow tiles are present.

Code Snippet (if applicable) to Reproduce Problem:
//DARKNESS
/obj/plane_master/darkness
plane = 0

/obj/plane_master/darkness/New(var/desired_loc)
. = ..()
filters += filter(type="drop_shadow", x=0, y=0, size=8, offset=1, color=rgb(0,0,0,255))

This occurs when using an outline filter too.

Expected Results:
No flickering.

Actual Results:
Flickering when moving. Video here: https://streamable.com/go1bxv

Does the problem occur:
Every time? Or how often? Every time.
In other games? Yes
In other user accounts? Unknown.
On other computers? Unknown.

When does the problem NOT occur?
When there is no offset applied.

Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Tried it in 512 and it still occurs.

Workarounds:
None, so far.

Being told that the above code actually works fine on another server so it could be an issue with something else. Will be reworking the test case I made tomorrow to see if the issue is with another variable or how my planes are setup.