ID:2680351
 
Code:
if(statpanel("Inventory"))
stat("Inventory: ")
stat(contents)


Problem description:
I'm using a standard stat panel to display a players inventory, however the icon's of the objects are not being displayed correctly. I noticed that whenever there is a pixel with an alpha value, the pixel is placed on a black background. It's kind of hard to describe so I took a screenshot of it.

How it shows up in the stat panel: https://imgur.com/GUurcxb

How it looks in the .dmi file: https://imgur.com/TFLqu8r

It displays totally fine on the map, it's only messy on the stat panel.
Is there any setting in the interface file I need to change in order for this icon to be displayed correctly?
Alpha is not currently supported in statpanels. It's been this way for decades.

You can display your inventory over the map using the HUD, to have the full rendering capabilities of the map.