fire
speed = 3
density = 1
icon_state = "zap"
Bump(atom/A)
skilldamage = usr.Int
skilldamage *= 1.3
SkillAttack()
del(src)
TONS of errors when it bumps something. BUT, when I move it to the(delsrc) no errors...
=/
It's not the process... I've taken it out, same problem. =/