ID:268827
 
Zomg, I shalt be making Alpha Testers soon, before the game becomes playable, and just wondering, how will I make it check if they are suscribed to the hub? :o
Use CheckPassport() proc. (Example from the reference, this SHOULD work)

//var
// full_access


mob
Login()
..() //Avoid overriding anything
if(client.CheckPassport("123456abcdef")) //Checks for a match, replace 123456abcdef with your passport ID
// full_access = 1
src << "You are a subscriber."
else
src << "<a href= \
'http://games.byond.com/
[world.hub]/'>Subscribe!</A>
In response to Lenox
I don't get the ID String part, would I input a code for each member, or what?
In response to Hell Ramen
Goto Your Account > My Hub > [insert game name] > Distribution, if you have subscribe or donation selected, it'll tell you your master passport ID, thats your passport "string", anyone subscribed is given that passport "string".
In response to Lenox
Ahhh, thanks Lenox.