ID:2703969
 
Applies to:DM Language
Status: Open

Issue hasn't been assigned a status value.
Having a noise function built-in would really help with random map generation for all sorts of projects.

var n = noise(x,y)
we have a few different types of noise for SS13 via rust-g btw
In response to Zewaka

Would be even nicer if it allowed for a seed instance-by-instance too (for BYOND)