ID:270896
 
How could you connect me to and object or mob..
Like if you were connected to a person by a rope:

Ex:
.. is the rope
(You).......(mob/obj)
um can you say that in a dif way because im sure no one has a clue what you want.
In response to Zmadpeter
Like if you threw a rope, and it connected from you too it.
I'm not sure what you want, but hopefully this is it.
mob/verb/Throw_Rope(mob/M in oview(4))
M<<"[usr] has roped you!"
if(M.Move||usr.Move)
M<<"Your stuck in the rope."

This should work, althout its untested.
In response to Dragon_fire6653
I _THINK_ he wants some sort of physical (visual) way to connect a rope line from the usr to the other mob with a rope wire >_>

Er, correct me if I am wrong. If I am correct, do you want everyone to see the rope line or just the person who threw the rope and the person whom was caught?

- GhostAnime
In response to GhostAnime
I want everyone to see it.
In response to GhostAnime
Ok, if he wants that...
mob/verb/Throw_Rope(mob/M in oview(4))
M<<"[usr] has roped you!"
var/rope/R=new(usr.loc)
walk_to(R,M)
if(M.Move)
M<<"Your stuck in the rope."

This should work.
In response to GhostAnime
I want a visual rope to connect from me to the mob/obj.
i dont whant it just shot at them, but it connects us.
In response to Chibi-Gohan0
That'd be pretty difficult to do, I'd suggest looking at Kunark's demo (http://developer.byond.com/hub/Kunark/ Real-TimeTile-BasedLineEffects), and use a method similar to that.
In response to Karrigo
Difficult?No, it wouldn't my example is simple, and will work.He doesnt need sme so advanced.I do believe thats pixel movement of lines, which he seems to NOT want.