How do you set it, so that mobs in the game cannot go daigonally.
Only the Basic North,East,South,West?
ID:270971
Nov 24 2006, 11:00 am
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In response to Sosuko
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That can still make mobs move sideways, such as from walk_rand().
mob/Move() I know there was a faster way... --- Ah, according to Unknown Person in BYONDscape, this should work as well: mob/Move() Reason why I have double brackets is for safety measures.. Maybe you should make it atom/movable/Move() for even more safety... - GhostAnime |
returns no value for diagonal directions.