http://www.byond.com/forum/post/260834
This post got archived a long time ago but we still have no way to efficiently manipulate a sound for things as simple as even just fading it in or out. I shouldn't have to continuously update a sound and then send the update over the network to all listeners 10 times a second just to fade out some music. You should let the client handle simple effects that are commanded once by the server.
ID:2713764
Sep 4 2021, 12:12 pm
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I'll have to see what options the audio library gives me for actually applying the fading so it can be done smoothly instead of in steps, but I like this idea. The simplicity of having simple vars handle the most basic cases makes sense.