Setting the mouse_pointer_icon var on the client rapidly flickers between the default cursor and the desired icon when hovering on non-map elements.
Numbered Steps to Reproduce Problem:
1. Set client.mouse_pointer_icon to desired cursor icon.
2. Move mouse over non-map elements in the skin.
Code Snippet (if applicable) to Reproduce Problem:
client
mouse_pointer_icon = 'SomePointer.dmi'
Expected Results:
Setting the client.mouse_pointer_icon should behave the same across all elements in Dream Seeker.
Actual Results:
mouse_pointer_icon flickers rapidly between the default cursor and the custom mouse_pointer_icon that was defined.
Does the problem occur:
Every time? Or how often? Everytime
When does the problem NOT occur?
Doesn't appear to occur when interacting with elements or on screen objects on the map. There are *some* instances I have seen where the default cursor flickers when clicking on-screen buttons, but nothing like I have seen when interacting with things not on map elements.
Workarounds:
Unknown