[Run-on warning] Guess who just spent the last, oh... I don't even know how long, coding a map screen chat system from scratch, uploaded it as a demo, waited patiently for some review, only to learn, just moments ago, that maptext is an atom variable now, and I just wasted all that time working on a slick new feature that has become obsolete before it was created. The same thing happened with my isometric library. As soon as I got some functionality working good, Lummox ups and blesses us all with isometric maps, making all that work that summer moot. In fact, the same thing happened with my pixel step library. Not long after showing it off, Lumms does me dirty with pixel step support.
Did I wrong you in a past life, JR? :P
So, I need to know what I missed. What's new? Before I go rewriting that ray tracer, any plans for that? Should I stop now? How about the Markov chains and Perlin noise libraries I have kicking around? I really don't want to waste my time again reinventing the wheel. :/
Sep 22, 8:23 pm
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