ID:2718755
 
Not a bug
BYOND Version:514
Operating System:Windows 10 Home
Web Browser:Firefox 92.0
Applies to:Dream Maker
Status: Not a bug

This is not a bug. It may be an incorrect use of syntax or a limitation in the software. For further discussion on the matter, please consult the BYOND forums.
Descriptive Problem Summary:

Particle effects do not animate from their icon states. tThey will always only use the first frame.

Numbered Steps to Reproduce Problem:
Spawn particles with an animated icon state. A test case is at the bottom of the page.
Code Snippet (if applicable) to Reproduce Problem:


Expected Results:
Animation.
Actual Results:
Only the first frame is displayed.
Does the problem occur:
Every time? Or how often? Every time.
In other games? In SS13 and in my test case.
In other user accounts? Was mentioned in the discord by another user https://discord.com/channels/81104451930165248/ 323648342099886090/828883622157090816
On other computers? Not attempted.

When does the problem NOT occur?
Occurs consistently.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? Feature was not present in older revisions.

Workarounds:

I'm told you could flick their icon_states but I did not attempt that.

Test case.

https://drive.google.com/file/d/ 1ladM-6AQ0fR4XXgg9alQqR1bV5E_Rhs5/view?usp=sharing

Every frame in the icon state has been numbered for easy identification.
Lummox JR resolved issue (Not a bug)
The current implementation doesn't handle icon animations.