ID:272788
 
Right now, whenever I use the below line, it outputs the icon one-fourth the scale (I believe 16x16) of its normal 32x32 size, which I don't want. Is there a way to make it output different dimensions?

src<<output("\icon[src]","window.control")
Wow nevermind, I found the solution in the F1 in Dream Maker >_> I guess I should've looked there first x.x
In response to Spunky_Girl
Okay I'm apparently doing this wrong. The reference doesn't elaborate on how to make the icon output bigger I'm afraid :(

#define BIG IMG.icon {width:32px;height32px}

src<<output("<BIG>\icon[src]</BIG>","window.control")
In response to Spunky_Girl
It does, but I'm afraid you're not interpreting it correctly. That #define you have (and never used) is useless; that code is supposed to go into your CSS style sheet. This can either be a particular output control's style set from the interface editor, or in the old-style client/script/DM Script file format (I assume this would become a global style, or at least the default).
Another thing you could do is redefine the regular icon class not to shrink, or just not use any class for your image in the <IMG> tag (by explicitly writing it on your own). From the DM Reference:

<font face='Times New Roman'>Example:
usr << "You look like this: \icon[usr]!"


The \icon macro expands internally to the tag. The above example, could be rewritten like this:
usr << "You look like this: <IMG CLASS=icon SRC=\ref[usr.icon] ICONSTATE='[usr.icon_state]'>!"
</font>

So, a tag like this will produce the image as-is:
var/html= "<IMG SRC=\ref[usr.icon] ICONSTATE='[usr.icon_state]'>"
In response to Kaioken
Awesome! Thanks Kaioken! ^-^