ID:2728621
 
Resolved
glide_size could not be overridden as 0 at compile-time.
BYOND Version:514
Operating System:Windows 10 Home 64-bit
Web Browser:Chrome 95.0.4638.54
Applies to:Dream Maker
Status: Resolved (514.1570)

This issue has been resolved.
Descriptive Problem Summary:
Overriding glide size to 0 on a mob etc. causes the compiler to report a bad size error. Setting glide size to 0 during runtime doesn't seem to cause any issues.
Numbered Steps to Reproduce Problem:
Override glide size to 0 on a movable atom, attempt to compile

Expected Results:
Compilation does not fail, as 0 is the default value for glide size
Actual Results:
Compilation fails.

Did the problem NOT occur in any earlier versions? If so, what was the last version that worked?
As far as I'm aware, this did not occur on any 513 builds.

Workarounds:
Set glide_size in New() or other proc instead.

Lummox JR resolved issue with message:
glide_size could not be overridden as 0 at compile-time.