ID:272873
 
It's a hassle having to open up my internet and log into the BYOND website just to update a single piece of information on one of my hubs. What I was wondering is, is it possible to find and modify/add/remove any text on my hubs' source from inside my BYOND game? I'd think I'd have to use Export(), but I'm not totally sure.

Here's an example.

You have a table, written like so, on your hub...




Cell 1 Cell 2
Cell 3


How would I go about editing one of the cells from in-game?
Short answer: You can't.
Long answer: As they say, everything is possible; so is this, technically. I don't see any other way than having to simulate or automate the same thing you'd do in your browser. But it wouldn't be very feasible/convenient, and would be a hassle in itself to do.
In response to Kaioken
Aw... It would make things so much more convenient. I say this should be a feature request! >:O Being able to change the hub from in game, could allow for faster edits than from doing it straight into the browser if you use text parsing (like that line break text parsing issue that the BYOND website has).