ID:273052
 
i'm making a kingdom hearts game and each keyhole is supposed to have two verbs locked and unlocked. i however cant seem to gt them to have those variables. i'm wondering if there only able to if there mobs or if they can have them as turfs and i'm just not doing it right. any help would be appreciated.
Turfs can have variables, yes.
In response to Garthor
could you explain to me how to code that in?
In response to B-mut
turf
var
pulchritude = 0
In response to Garthor
sorry for wasting your time i haven't been to sleep all night. i knew how to do that XD