Are there any disadvantages to using images in situations where one might be tempted to use client.screen (dynamic HUD menus and text, etc. etc.)?
I know that client.screen starts to bog down once you try to do things that are dynamic on it, that's why I want to see if images are better.
ID:273472
May 31 2010, 11:24 am
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/images are also just stripped down atoms so you might find them to be a little more efficient, while still retaining the important basics(pixel offsets, loc, icon_state etc.). You can also define new vars under /image, but that'll start to add some overhead, but it still gives you flexibility.