I am trying to incorporate a scoring system in my game, A Day At The Races, to show which players have the most money, and which players have lost the most money during bets. I tried following Lummox Jr's post on the topic, and adapting the code to suit my game. However, i failed. Miserably.
Everytime it tries to record scores, it states that the hub could not be contacted to record the scores.
I was wondering if anyone could provide me with a snippet of code that should, in theory work.
Please note that my savefile system is a client-side savefile system, but i did not know if that would affect it or not.
Thank you in advance to anyone who can give help :)
Nov 6 2010, 5:43 am