ID:274054
 
I'm making a game where I'm using big icons.
Players icons are 52x52 and skills are 100x100~300x300.
But now I'm having problems with my Bump(), it is not working well with my icons, it just works in the corner of the icon, and I dont know what I can do...

This is what I did about the players:

world
icon_size = "52x52"


Edit: I know that with big icons Bump() will just work in the corner, but I heard that there is something that I can do, but I dont know what....
bound_width=52 //mob icon_size width
bound_height=52 //mob icon_size height


I dont think you need to define world/icon_size, but knock yourself out.
In response to Kaigne
I did world size because I have icons in grids, and the player can just see them with the world size like this...
In response to Kaigne
Can I try this bound on my icons ? Because I did a test here, but I would like to know if there is problems while I'm using it.