Feb 25 2011, 3:36 pm
I had made an icon file with 2 states. One's a movie state and the other just a pixmap state. The pixmap state is just a blank icon and I assigned it the Movement flag, while the movie state is the normal non-movement state. However, when I assigned my mob this icon and moved, the movement state was never... activated (for lack of a better-suited word). When I changed the blank pixmap state to a blank movie state and tried again, it worked. Is this intentional to only allow movie states to be movement states? If not, then this would be a bug and I should report it.
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