ID:2792022
 
BYOND devs have always been jealous of the natural appeal of fangames. Fangames promote themselves if they're made with passion. Since most of BYOND devs lacked the real talent to generate genuine interests in their "original" projects they have spent more than 2 decades policing the fangame community, which eventually abandoned BYOND and led directly to its decline. A laymen could've observed this over the years!

Most successful games on BYOND were not original. Naruto GOA, Duel Monsters Unlimited, Bleach Las Noches. The only original game that really ever made it here is SS13 and that's more of an ironic game than anything. I don't suggest anyone engage with BYOND vets on the "original content" ideologies they've pushed for years to justify their contempt for the natural appeal of fangames.

Fangames were a important part of BYOND's early success. You marginalized them when they were no longer convenient. And for years we heard about existential legal threats if they didn't raze the platform of fangames. BYOND never faced a direct threat to shut down the service, arrest ownership and castrate them like they said would happen if they didn't derank (and eventually censor) fangames. It didn't happen. You were never justified in how you treated fangame devs.

BYOND used to be great. It came around when most of us were still new to online games. It filled a niche for sure, but it's not the advancement of technology that left BYOND in the dustbin of history. It's the rigid mindset of its ownership. You are bitter ideologues, not passionate game developers. And you ruined a great thing.

Collectively, it's your fault this platform failed and that's why you can barely raise $2k/mo.

Thanks for reading.
Be careful with misinformation man, they took my kids over a post.

tl-dr; BYOND is for game making. Make your own anime inspired story that's original.
You elitists actually represent a small minority of the userbase. You're just the loudest but your voice was never the one that counted.
In response to Razeth
I think it's dumb that roblox can monetize the IP of others, along with every phone-app marketplace, along with select steam games and kongregate, newgrounds, and every other site on the internet, except BYOND.

BUTT, You can still find fangames via the pager and/or via a quick google.

Also, yo mama.
In response to Kozuma3
Don't complain about it now. What part of You Are The Problem can you not comprehend?
In response to Razeth
Razeth wrote:
What part of You Are The Problem can you not comprehend?

The anti-fangame bias is a delusion.

The BYOND fangame community brought their delisting on themselves by being a toxic cesspit of narcissistic but mediocre developers who took every opportunity to sabotage one another and submit fake C&Ds and takedown requests over and over again. Had that community just been interested in the work of gamedev and community building, everything that happened would have gone completely differently.

Real discussion for how to market a fangame project has been had over and over again in this community. It has been ignored, largely because the people who are involved in that community are allergic to the work. Those who did the work ran their communities successfully. Those who did not do the work disappeared into obscurity.

There have been really good fangames built on this platform. The majority of the bitching doesn't come from the people involved in that labor.

Also, welcome back. The community's largely grown up. You might start putting a good foot forward. Coming in with a chip on your shoulder probably isn't gonna result in a positive experience.

You do bring forward some nuggets of truth. The problem is that a lot of your logic is self-defeating, and you've ignored quite a lot of the bigger picture because it doesn't suit your narrative.
Fangames were really ahead of the curve on microtransactions with those 10 cent powerlevel boosts.
The problem with fangames wasn't that they were derivatives of some existing IP, but as Ter said, they were derivatives of each other. There were and probably are great fan games on this platform, but they ultimately got buried because GameKing69 used the source code leaked in 2004 to release the same game as LaserBlast420 but he added Christmas decorations, candy cane swords, and a rape verb and accompanying animation (This actually happened, names were changed because I can't be bothered to remember the names of two Bleach PVP game with epic punching bag punching mechanic game owners.)

That being said, I do think there is a greater community for the fan games that exist on BYOND, problem is those people mostly left because the players of those games are actually insane, groomers, scammers, Federal Bureau of Investigation employees, and Carl. Carl is pretty cool, but playing a weird game with Carl is not worth getting groomed by a soundcloud rapper.
In response to Docky
Docky wrote:
but he added Christmas decorations, candy cane swords, and a rape verb and accompanying animation.

GameKing69 sounds like a visionary.
In response to Docky
Docky wrote:
GameKing69 used the source code leaked in 2004 to release the same game as LaserBlast420

As crazy as it sounds, neither one of those keys are in use.
In response to Ter13
Ter13 wrote:
The anti-fangame bias is a delusion.

The BYOND fangame community brought their delisting on themselves by being a toxic cesspit of narcissistic but mediocre developers who took every opportunity to sabotage one another and submit fake C&Ds and takedown requests over and over again. Had that community just been interested in the work of gamedev and community building, everything that happened would have gone completely differently.

Real discussion for how to market a fangame project has been had over and over again in this community. It has been ignored, largely because the people who are involved in that community are allergic to the work. Those who did the work ran their communities successfully. Those who did not do the work disappeared into obscurity.

Weren't some of the C&Ds real? I vaguely remember Funimation getting involved years and years ago. Though with how copyright law works, someone spamming their contact emails with reports about a specific knockoff game basically forces them to have a duty to protect their IP.

That being said, you're entirely right. I spent my middle school years and freshman year of HS in the anime side of the site and the toxicity turned me against most of the community more than my interest in anime fading. I still remember a dude sending threats and spamming shock videos in 2005 or so because we would not give him the code/source for the improvements we made to make the game better for RP/progression and less a punch-bag spamfest.

And that's just the game I was a contributor on. Other games, like a YYH game I played pretty religiously for a few months had the exact same issues.

Once I went over to primarily playing rpgs on the platform, that toxicity became nonexistant overnight.

e: Personally I have no problem with anime games, build the game **you** want to make. But if you just want a source so you can change the title and the admin list and have your own petty fiefdom where you can admin-hack all your stats, then you suck and I won't pretend otherwise.

Login to reply.