ID:2823584
 
So I am working on a quest system similar to a lot of MUDs where players will go to a NPC and take a quest, it's taken out of a list based on the player's level and they can be repeated, the only restriction is one quest at a time.

I'm not able to access my source as I am currently away from home, but I was wondering, is there a way to do client side objects so only the player doing the quest will see and be able to interact with them?

Thanks.
you can attach an image to an object with no icon and selectively show the image to clients that need to see it

mob
verb
seeQuestImage()
client.images += locate("uniqueID").questImage

obj
testQuestObject
var
image/questImage

New()
tag = "uniqueID"
questImage = image('testImage.dmi', src)
Hey, thanks! This is exactly what I was looking for, don't know why I didn't think of it!