ID:2839516
 

Basically I'm trying to make it so you can pick up and throw this mob/carbon/living/simple_animal far away. Making it pick up was easy enough but I can't seem to figure out how to make it so it goes further than 1 tile if you throw it. All mobs you can pick up seem to only go 1 tile if you throw them, monkeys, mouse, etc.

Any idea?
Try to change variables in

/mob/living/carbon/throw_item(atom/target)

Try to add checks for a certain type of a mob
mob/verb/v()
for(var/animal/an in usr.contents)
var/obj/a=New
a.loc=get_step(usr,usr.dir)
a.loc=get_step(o,usr.dir)
an.loc=a.loc
Dell(a)

mob/verb/v()
for(var/animal/an in usr.contents)
var/obj/a=New
a.loc=get_step(usr,usr.dir)
for(var/count in 1 to 7)
a.loc=get_step(o,use.dir)
an.loc=a.loc
Dell(a)