This is my first review, so let's se how this goes.
Alright, so I am here to review Resident Evil by Ruben7, a fresh experience to the Resident Evil games on BYOND. Most people will feel at home if you've played Dark Emrald's Resident Evil Online one and two. It features the same gameplay and feel to it, but will that make it not stand out from the pack?
The gameplay of the game, once again, is not much different from other Resident Evil games. If you get attacked, you get infected/damaged. There's really no different thing that the zombies can do. It would be nice to switch it up and mabey make them grab you, and you have to break free. Or let some zombies travel in packs to increase a better chance to kill because if you have enough people, you can' hold off many zombies on Normal and Hard. The flamethrower is a nice innovative weapon to! It shoots flames in a distance so you don't have to get in front of those ulgy things!
The presentation was good enough for me. When you login, you have a clean interface, which looks like it was planned good in the making. You also get a pop-up message telling you about the game, game modes, rankings, help, etc. which helped me a lot since some controls I needed to know in order to do some things. The title screen looked pretty good aswell and was appealing to me. When you login, you go into a lobby which is broken into three parts - Game, Guns, Items(i'm guessing). To the right of you are the items, you can go and pick up various things, and there is also a shooting range behind them, where zombies are your targets. It kills the time to wait for the next match to begin which is good. To the left, there is weapons. I think the weapons are inspired by Call Of duty 4, since every weapon available is also featured in Call Of Duty 4. The gun I used was a G36C. It featured various stats such as reload speed, damage, shooting speed, etc. that I'm guessing I could upgrade. In the middle is the game, where you enter a door and you are then logged into the game in session. You can also VOTE on the next match and map you wish to play. Frankly, you cannot do this for the VIP or Desert playlist. The sounds were great, I loved the intro music at the title screen, as well as the gun sound effects. The explosions could have a bigger explosion GFX instead of a 32x32 explosion. (Used a C4, so I'm guessing it's the same with frags and such). The graphics were very well done. Everything seemed clean and smooth, and it could stand out from the rest of the Resident Evil games, as well as most BYOND games. The ranking system is pretty basic aswell. You kill, you get XP. So I don't think there is no way of de-ranking. It would be good if it collected your performance of a game, or various games and then decided if your ready to rank up.
Of course, the originality has to get a 9 because it is based on an already-created franchise, Resident Evil. The concept of style and play are somewhat repetitive as well. Walk here, hold F button to auto-aim, reload/go get ammo, repeat. It should change up how the game is played every match. Can your gun get jammed? Can you disable security? Can the zombies turn off electricity so that some things in the game are no accessible? add some flava into the game a bit :). It's still to much like Resident Evil one and two Online.
Overall, I think that this game is very great and fun to play, it is also a bit different from REO and REO2, but still has that core gameplay that many people love, but at the same time, could be built upon. I had a good time playing, and I hope this game gets far and becomes on of the best BYOND Action games in the future. Thank you for your time.
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