ID:54217
 
Hey guys, here's an update on my progress on Conquest.

The last time I made a post, I had just finished the map generator.

A considerable amount has happened since then.

In the screenshot, there are a number of differences.
This is a small map, generated within 15 seconds most likely. I have the shading disabled, but the 3d generation is still there.
The 3d shading easily doubles the map generation time, which is why I have it disabled.

I have player empires somewhat implemented, and I have territory control implemented (as you can see by the coloring).

The window in the middle of the screen is the prompt that comes up when you're adding something to the territory's production queue.

It took me a while to get a flexible menu datum to work, so that little window there better be appreciated. I didn't want to use an input() anyway. The menu datum can display text, and objects (with object icons and object descs) and it'll return the value selected.
Cool, but it looks way better with the 3D shading.