ID:583331
 
Code:
obj
Quests
density=1
icon = 'NPCs_1.dmi'
Abundant_Bunnies
icon = 'White.dmi'
New()
overlays = 'hair1.dmi'
src.AddName()
..()


Problem description:
How can i change hairs into a diff colour with out iconing

Look up rgb in the reference, that should be able to tell you everything you need.