by Acebloke
Quest, but multiplayer
This is the next in the series, which is multiplayer. I havent decided whether it'd be designed as a 2-4 player multiplayer, or more like a traditional BYOND multiplayer game.

This is effectively an emulation of something like shining soul/Zelda 4 swords/secret of mana, it'd be action RPG, but something reasonably ok this time. When it gets to the stage where I make it a tutorial, it'll help explain processes like item exchange, how to make good use of a HUD, etc and also world development outside of coding.