RayCasting Engine

by Unknown Person
A simple engine on how BYOND can handle a pseudo 3D environment. Now with textures, and floor-casting.
Version 2 includes a more efficient system which includes textures and floor-casting. (Though it is still pretty slow, and still could use some optimizing on the graphical part) You can still download the older version here:


Comments, questions? Post on the forums.

Copyright © 2005
Download doesn't work.
Can you make the source public?