obj
cheese
icon = 'cheese.dmi'
verb/kill(mob/M in oview())
set src = usr.contents //implicit src
del(M)
Problem description:
bare with me as i am still fairly new here.
what i have is a chesse that once it is picked up, there is a 'kill' command in the commands window that can kill a monster.
i would like to delete the kill proc or stop it from working after three kills.
also, a bit off topic, but anyways, i have two windows open when the game starts. one is inventory and the other is commands. the inventory is the default when the game starts but i would like it to default to be the commands window.
thank you
Something to like the above
++ | adds one to the variable
| >= | higher than 3 or equals 3 (without the |)