Here's what is done:
- Lighting System - A fully functional lighting system that completely hides you in the darkest shadow. Depending on how lit up you are, you will be more easily spotted by AI. Moving lights (such as flashlights) are also fully functional.
- Inventory System - The inventory system is nearing completion. You are only allowed to conceal ONE pistol. Any other weapons just carried by your agent will be visible to all, and to some AI this can make them very hostile. Items have weight, making your item selection very limiting. Choose wisely what you bring with you on missions, as it can either save your life or end up killing you.
- Weapons and Vendors - The vendor system is functional, but is due to some changes in the future. There is a central funds that handles all the outgoing and incoming cash flow within the game to help balance out the economy. There is a limited selection of weapons-pistols, snipers, and machine guns. Each category contains about 4 different kinds of guns. As you gain more trust with your agency headmaster, you are allowed more advanced guns. This doesn't always mean these guns are better than the others. Depending on your plan of action, some of the more advanced weapons will actually hamper your abilities. So far only pistols are completely balanced.
- Fighting and Death - The attack and death system has been implemented. I will need your feedback to help test and balance this system out. When your life reaches zero, you black out. Going down to your negative value of maximum life will kill you. Being blacked out for too long will also kill you. When you are blacked out, this gives the enemy a chance to bind you and drag your body into a dark hidden area. There are means of escaping this binding, but that is up to you to figure out.
- Roofs - The elevation system is progressing. You will be able to grapple up onto the rooftops and snipe your enemies. I will also need your feedback and your help testing this system.
That's it for now! Hopefully I will have a public version to introduce the game by Friday. Here are some screenshots.
Me dragging a body
Hope to see some of you there!