Today was mostly more work on the chatting aspects. The room owner can now assign operators who can do everything he can, sans creating more operators. Essentially, I think the frame of the chatting segments are finished and is just lacking the input control and "say" verb.
The game's verb list is a custom list of buttons, since I wasn't too fond of the redundancy of having a tab of verbs inside the verbs tab. This is what it currently looks like without the operator section:

And hey, lookie what happens when I create a channel:

I think ultimately that's going to look better than a verb list in an info control, though I'm certain it'll cause me much more work later.
I've also managed to create a couple of options panes:


The only thing I'm not particularly happy with here is the fact that checkbox and radio button text is centered, so I can't really line up the labels on those controls nicely.
I've also put the pieces through a pair of colour filters and generated all of the "selected" and "last moved" icon states I need:

All in all, no particularly heavy work today. I'm planning on starting on the actual chess game part tomorrow (or more accurately, whenever I happen to wake up).