Descriptive Problem Summary:
Well it happened abruptly even after me holding this version for a few days, now out of no where I get spammed with a message saying BUG: proto mem not large enough whenever I try to boot up my project, causing it massive instability and leading to a crash.
Numbered Steps to Reproduce Problem: - I couldn't say but I do have a screenshot. http://files.byondhome.com/Bustercannon/proto%20mem.PNG
Code Snippet (if applicable) to Reproduce Problem:
Does the problem occur:
Every time? Or how often? - All the time now, it likes to occur in my Bleach: Las Noches project, it's been running fine on 447 while compiled in 452, then I updated the linux to 449 and my problem started appearing, due to it not being able to be hosted locally even, it cannot be a linux issue. It SEEMS to of started when I clean compiled.
In other games? - Tried but couldn't reproduce in another project.
When does the problem NOT occur? - Haven't a clue.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.) - See before I would get one message for the imbalance, and everything still ran fine. This was in version 450-451 that it arose for me.
Workarounds: - Tried reducing all of my needed CPU output to see if I could even boot the game and it still spams the message.
Aug 17 2009, 1:04 pm