ID:797837
 
Not a bug
BYOND Version:494
Operating System:Windows XP Pro
Web Browser:Firefox 12.0
Applies to:DM Language
Status: Not a bug

This is not a bug. It may be an incorrect use of syntax or a limitation in the software. For further discussion on the matter, please consult the BYOND forums.
Descriptive Problem Summary:
    icon_size = 54
map_format = ISOMETRIC_MAP


at runtime, there is a black line on the west and north ends of the icons. i verified that the black seen at runtime is indeed the mask.

Numbered Steps to Reproduce Problem:
create an 54x54 icon with a black mask. place the icons on the map. use isometric_map for the map_fotmat and then run the example

Expected Results:
no black mask seen at runtime

Actual Results:
black mask seen at runtime

Does the problem occur:
Every time? Or how often? everytime
In other games? in isometric games
On other computers? yes

When does the problem NOT occur?
when the icon size is 2 pixels smaller then the actual size

Workarounds:
none. then the icon is set to two pixels smaller then the actual size, the mobs walking on the turf will walk part way under the turf.
Per the reference, isometric expects the icon width to be a multiple of 4, or else tiling artifacts will occur.
Lummox JR resolved issue (Not a bug)