ID:876076
 
Keywords: file, issue, list, text
Actually more of an "Issue" list.


What I mean by that is, I wanted to design a set list of issues for the player.

As an example say a new player logs in, and they start a nation. Daily they will be assigned issues to deal with.

Now there is already a few things I need to address with this.

1. Matching players time with server time so we know if its time for a new issue!

2. Selecting Issues from a predefined list.

3. Would it be better to write the list right into the code, or into a txt file , and simply read the text upon loading.

4. Save on host ? or Save on user?

5. How to make sure they wont get the same event twice....ever....(something to do with vars i know but to what degree?)

This is all speculation really , i havent the slightest idea how to go about doing this other than making a list.

So if anyone would be so kind to start off the discussion on the matter?
ok So I understand how to make a list, least basically.

But what i fail to grasp is should I make each issue defined as an object thats just added to the list...

Because i cant very well type out an entire issue with in the list itself.

Perhaps i'm approaching this all wrong?

Also i wanted these to appear in alert form to the user, and i really dont know how to go about calling a list in an alert to be honest.
I was atleast hoping for a tad bit more conversation on the matter actually. :)