ID:88948
 
Not a bug
BYOND Version:461
Operating System:Windows Vista Home Premium
Web Browser:Firefox 3.5.6
Status: Not a bug

This is not a bug. It may be an incorrect use of syntax or a limitation in the software. For further discussion on the matter, please consult the BYOND forums.
Descriptive Problem Summary: There is an object that is 704x608 (22x19 tiles) when I've walked a distance from the said object it disappears completely.

Images:
Before: http://files.byondhome.com/ChrisGayle/Bug_Report_Before.jpg
After: http://files.byondhome.com/ChrisGayle/Bug_Report_After.jpg

Numbered Steps to Reproduce Problem: Create a large object, place it on the map, and walk a decent distance away from it until you see a part of it dissapear.

Expected Results: I should be able to walk around the object and regardless of distance be able to see whichever piece of it, I am supposed it.

Actual Results: Walking far from the object makes it disappear.

Does the problem occur:
Every time? Or how often? Every time.
In other games? More than likely.
In other user accounts? Yes.
On other computers? Not tested.

When does the problem NOT occur? Never.

Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? In versions were "big icon" support was not introduced were it was still tiled.

Workarounds: None, unless you create two objects to represent different halves but either way it would probably still bug.

The server will not look past an extra 3 tiles to find objects to show to the client, so any object whose icon is bigger than 4x4 tiles can appear or disappear suddenly as it moves in or out of range.