I've been able to recreate this issue about 4 times. Basically, when hosting on either Dream Seeker or Dream Daemon, if the host is online and the server reboots, it crashes. I left my server up overnight this evening, and viewed the log when I returned this morning. The log had 2 successful reboots and the server was still up. I logged in just before the next reboot. It rebooted, and the server crashed.
This also caused some player files to bug and they fail to load now, creating a faulty player mob and linking the client to that. When they try to log out of that mob, the game crashes again.
There are no runtime errors and savefile handling has not changed since I created the game. All character and world files were newly created upon hosting.
Numbered Steps to Reproduce Problem:
1. Host game through either Dream Daemon or Dream Seeker.
2. Leave game on (Daemon) without logging in. NO issues during reboot.
3. Login to game and reboot.
4. Server Crashes, bugs player files.
**Skip step 2 and simply reboot if hosted on seeker.**
Code Snippet (if applicable) to Reproduce Problem:
Not applicable
Expected Results:
Proper reboot.
Actual Results:
Server crash.
Does the problem occur:
Every time? Or how often? Everytime so far.
In other games? I've heard rumors, I dunno if its the same cause.
In other user accounts? Yes, with my other host, Legato_frio's account. Same situation.
On other computers? Yes, other host.
When does the problem NOT occur?
When the host is not logged in.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
It seems to be a recent cause. There were no problems of it prior to 461.
Workarounds:
None, outside of no logging in when hosting.